Nikos Oct 10, 2017 Creative, VFX 0

By IAN FAILES Christopher S. Ross checks the scale convergence of the Hades Landscape. The artist drew the black silhouettes, in progressively reduced scales, over Virgil Mirano’s reference photography of the El Segundo refinery. They were arranged on 12” x 24” artboard panels from which lithographic films were made. The acid-etching supplier used the films […]

Game of Thrones Season 7 VFX breakdowns revealed

Nikos Sep 08, 2017 VFX 0

By Neil Bennett See the VFX work of Mackevision, Zoic and more as we go behind-the-scenes on the new series of Game of Thrones (with spoilers, obviously). Rushed, plot- and action-heavy – and more than a little silly in places – Season 7 of Game of the Thrones has just concluded, and the visual effects houses who […]


Nikos Jul 29, 2017 VFX 0

Epic storytelling and epic visual effects are now the trademark of Game of Thrones. Here’s a look back at some of the big VFX moments from recent seasons  of the TV show, and the visual effects studios behind them. By IAN FAILES 1. THE FIGHT TO THE WIGHTS 1. TAKING THE FIGHT TO THE WIGHTS Hodor (Kristian […]

Behind the Vfx of Wonder Woman’s Secret Island Home

Nikos Jul 07, 2017 VFX 0

By IAN FAILES In Wonder Woman, the newest installment in the DC Extended Universe film franchise, director Patty Jenkins relied on a significant but seamless visual effects effort to help realize Diana Prince’s (Gal Gadot) hidden island home of Themyscira. Double Negative produced digital environments and other effects to depict the island, while MPC worked […]

Q&A with American Gods’ visual effects designer Kevin Tod Haug

Nikos Jun 22, 2017 VFX 0

By IAN FAILES If you’ve been watching the Starz series American Gods, then you’ve already seen the unique approach that Visual Effects Designer Kevin Tod Haug brings to each project he works on. With credits on projects such as Fight Club, The Cell, Panic Room, Stay and Quantum of Solace, Haug tends to push things […]

‘Alien: Covenant’: How the VFX Team Engineered Those Terrifying Xenomorph and Neomorph Creatures

Nikos Jun 20, 2017 VFX 0

VFX studio MPC helped Ridley Scott redefine the iconic Xenomorph and create the new Neomorph in the latest “Alien” installment. By Bill Desowitz For “Alien: Covenant,” Ridley Scott not only redesigned H.R Giger’s iconic Xenomorph creature from the first movie, but also unveiled the new Neomorph. They’re a fascinating study in contrast (and brilliantly animated […]

New Aristotle University of Thessaloniki promo video with PixelsRepublic’s VFX features

Nikos Jun 14, 2017 VFX 0

Aristotle University of Thessaloniki celebrates its 90th anniversary and has therefore launched a new official promotional video titled “Passing the knowledge baton”. Our creative studio had the opportunity to participate in this project and be represented by PixelsRepublic’s Creative Director Yiannis Liolios, who has been responsible for the video’s VFX features, a core part of […]

What I learned from my mentor, Oscar-winning VFX supervisor Phil Tippett

Nikos Jun 13, 2017 VFX 0

What I learned from my mentor, Oscar-winning VFX supervisor Phil Tippett Image Engine‘s Thomas Schelesny – VFX supervisor on episodes of Game of Thrones – discusses working under legendary creature creator Phil Tippett on films like Starship Troopers (above), and where we’re at with VFX in 2017. Phil Tippett is renowned in the world of visual effects. […]